﻿using System;

namespace Valve.VR
{
	// Token: 0x020007F4 RID: 2036
	public struct VREvent_t
	{
		// Token: 0x04002E1D RID: 11805
		public uint eventType;

		// Token: 0x04002E1E RID: 11806
		public uint trackedDeviceIndex;

		// Token: 0x04002E1F RID: 11807
		public float eventAgeSeconds;

		// Token: 0x04002E20 RID: 11808
		public VREvent_Data_t data;
	}
}
